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@@ -311,7 +311,7 @@ public class BattleImpl : ScriptSource, IBattle
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}
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ITurnChoice? forcedChoice = null;
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pokemon.RunScriptHookInterface<IScriptForceTurnSelection>(script =>
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pokemon.RunScriptHook<IScriptForceTurnSelection>(script =>
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script.ForceTurnSelection(this, battleData.SideIndex, battleData.Position, ref forcedChoice));
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choice = forcedChoice;
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return choice != null;
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@@ -336,7 +336,7 @@ public class BattleImpl : ScriptSource, IBattle
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moveChoice.ChosenMove.MoveData.Target, moveChoice.User))
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return false;
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var preventMove = false;
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choice.RunScriptHookInterface<IScriptPreventMoveSelection>(script =>
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choice.RunScriptHook<IScriptPreventMoveSelection>(script =>
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script.PreventMoveSelection(moveChoice, ref preventMove));
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if (preventMove)
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return false;
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@@ -394,13 +394,13 @@ public class BattleImpl : ScriptSource, IBattle
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if (choice is IMoveChoice moveChoice)
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{
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var priority = moveChoice.ChosenMove.MoveData.Priority;
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choice.RunScriptHookInterface<IScriptChangePriority>(script =>
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choice.RunScriptHook<IScriptChangePriority>(script =>
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script.ChangePriority(moveChoice, ref priority));
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moveChoice.Priority = priority;
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}
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var speed = choice.User.BoostedStats.Speed;
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choice.RunScriptHookInterface<IScriptChangeSpeed>(script => script.ChangeSpeed(choice, ref speed));
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choice.RunScriptHook<IScriptChangeSpeed>(script => script.ChangeSpeed(choice, ref speed));
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choice.Speed = speed;
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choice.RandomValue = (uint)Random.GetInt();
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@@ -434,7 +434,8 @@ public class BattleImpl : ScriptSource, IBattle
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public bool SetWeather(StringKey? weatherName, int duration, EventBatchId batchId = default)
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{
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var preventWeatherChange = false;
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this.RunScriptHook(x => x.PreventWeatherChange(weatherName, ref preventWeatherChange));
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this.RunScriptHook<IScriptPreventWeatherChange>(x =>
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x.PreventWeatherChange(weatherName, ref preventWeatherChange));
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if (preventWeatherChange)
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return false;
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@@ -446,7 +447,8 @@ public class BattleImpl : ScriptSource, IBattle
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// Extend duration of existing weather
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if (_weatherScript.Script is ILimitedTurnsScript existingWeatherScript)
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{
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this.RunScriptHook(x => x.ChangeWeatherDuration(weatherName.Value, ref duration));
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this.RunScriptHook<IScriptChangeWeatherDuration>(x =>
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x.ChangeWeatherDuration(weatherName.Value, ref duration));
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if (duration < existingWeatherScript.TurnsRemaining)
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return true;
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existingWeatherScript.SetTurns(duration);
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@@ -458,7 +460,8 @@ public class BattleImpl : ScriptSource, IBattle
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if (script is ILimitedTurnsScript weatherScript)
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{
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this.RunScriptHook(x => x.ChangeWeatherDuration(weatherName.Value, ref duration));
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this.RunScriptHook<IScriptChangeWeatherDuration>(x =>
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x.ChangeWeatherDuration(weatherName.Value, ref duration));
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weatherScript.SetTurns(duration);
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}
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@@ -474,7 +477,7 @@ public class BattleImpl : ScriptSource, IBattle
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BatchId = batchId,
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});
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Sides.SelectMany(x => x.Pokemon).WhereNotNull()
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.RunScriptHook(x => x.OnWeatherChange(this, weatherName, oldWeatherName));
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.RunScriptHook<IScriptOnWeatherChange>(x => x.OnWeatherChange(this, weatherName, oldWeatherName));
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return true;
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}
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