Implements a bunch more moves
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using System.Linq;
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using PkmnLib.Static.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "imprison")]
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public class ImprisonEffect : Script
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{
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private readonly IPokemon _user;
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public ImprisonEffect(IPokemon user)
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{
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_user = user;
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}
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/// <inheritdoc />
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public override void PreventMoveSelection(IMoveChoice choice, ref bool prevent)
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{
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if (_user.Moves.WhereNotNull().Any(x => x.MoveData.Name == choice.ChosenMove.MoveData.Name))
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prevent = true;
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}
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}
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