Implements a bunch more moves
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18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/HighJumpKick.cs
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18
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/HighJumpKick.cs
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using System;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "high_jump_kick")]
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public class HighJumpKick : Script
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{
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/// <inheritdoc />
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public override void OnMoveMiss(IExecutingMove move, IPokemon target)
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{
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var damage = move.GetHitData(target, 0).Damage;
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var recoil = damage / 2;
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// This recoil damage will not exceed half the user's max HP
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var maxHp = move.User.BoostedStats.Hp;
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recoil = Math.Min(recoil, maxHp / 2);
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move.User.Damage(recoil, DamageSource.Misc);
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}
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}
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