Implements a bunch more moves
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39
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/HiddenPower.cs
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39
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/HiddenPower.cs
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using System;
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "hidden_power")]
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public class HiddenPower : Script
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{
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/// <inheritdoc />
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public override void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier moveType)
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{
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var ivs = move.User.IndividualValues;
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var type = GetHiddenPowerValue(ivs, 0x00000001) * 15 / 63;
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move.User.Library.StaticLibrary.Types.TryGetTypeIdentifierFromIndex((byte)(type + 2), out moveType);
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}
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
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{
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var ivs = move.User.IndividualValues;
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var power = GetHiddenPowerValue(ivs, 0x00000002) * 40 / 63 + 30;
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// cast to byte with overflow check
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basePower = (byte)Math.Min(power, byte.MaxValue);
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}
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/// <summary>
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/// Helper method to calculate the hidden power value from the IVs.
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/// This is used to determine the type and power of the move.
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/// </summary>
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private static int GetHiddenPowerValue(IndividualValueStatisticSet ivs, int significance) =>
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((ivs.Hp & significance) >> (significance - 1)) + (((ivs.Attack & significance) >> (significance - 1)) << 1) +
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(((ivs.Defense & significance) >> (significance - 1)) << 2) +
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(((ivs.Speed & significance) >> (significance - 1)) << 3) +
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(((ivs.SpecialAttack & significance) >> (significance - 1)) << 4) +
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(((ivs.SpecialDefense & significance) >> (significance - 1)) << 5);
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}
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