Implements a bunch more moves
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@@ -29,6 +29,6 @@ public class SerializedMove
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public class SerializedMoveEffect
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{
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public string Name { get; set; } = null!;
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public float Chance { get; set; }
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public float? Chance { get; set; }
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public Dictionary<string, JsonNode>? Parameters { get; set; } = null!;
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}
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