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using System.Collections.Generic;
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namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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[Script(ScriptCategory.Side, "stealth_rock")]
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public class StealthRockEffect : Script
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{
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/// <inheritdoc />
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public override void OnSwitchIn(IPokemon pokemon, byte position)
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{
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var typeLibrary = pokemon.Library.StaticLibrary.Types;
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var effectiveness = 1.0f;
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if (typeLibrary.TryGetTypeIdentifier("rock", out var rockType))
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{
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effectiveness = typeLibrary.GetEffectiveness(rockType, pokemon.Types);
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}
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var damage = (uint)(pokemon.MaxHealth / 8f * effectiveness);
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EventBatchId batchId = new();
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pokemon.Damage(damage, DamageSource.Misc, batchId);
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pokemon.BattleData?.Battle.EventHook.Invoke(new DialogEvent("stealth_rock_damage",
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new Dictionary<string, object>
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{
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{ "pokemon", pokemon },
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}));
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}
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}
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