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17
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Stockpile.cs
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17
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Stockpile.cs
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using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "stockpile")]
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public class Stockpile : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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EventBatchId batchId = new();
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move.User.ChangeStatBoost(Statistic.Defense, 1, true, batchId);
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move.User.ChangeStatBoost(Statistic.SpecialDefense, 1, true, batchId);
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move.User.Volatile.StackOrAdd(ScriptUtils.ResolveName<StockpileEffect>(), () => new StockpileEffect());
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}
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}
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