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@@ -307,7 +307,7 @@ public abstract class Script : IDeepCloneable
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/// <summary>
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/// This function allows a script to change the effective base power of a move hit.
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/// </summary>
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public virtual void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref byte basePower)
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public virtual void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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}
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@@ -697,4 +697,8 @@ public abstract class Script : IDeepCloneable
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public virtual void PreventVolatileAdd(Script script, ref bool preventVolatileAdd)
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{
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}
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public virtual void IsFloating(IPokemon pokemon, ref bool isFloating)
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{
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}
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}
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