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@@ -15,7 +15,7 @@ public interface IDamageCalculator
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/// <summary>
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/// Calculate the base power for a given hit on a Pokemon.
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/// </summary>
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byte GetBasePower(IExecutingMove executingMove, IPokemon target, byte hitNumber, IHitData hitData);
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ushort GetBasePower(IExecutingMove executingMove, IPokemon target, byte hitNumber, IHitData hitData);
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/// <summary>
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/// Returns whether a specified hit should be critical or not.
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