More abilities, refactor custom triggers to be typed.
All checks were successful
Build / Build (push) Successful in 48s

This commit is contained in:
2025-06-13 11:15:48 +02:00
parent 4326794611
commit 6d71de375e
43 changed files with 630 additions and 196 deletions

View File

@@ -24,17 +24,15 @@ public class HarshSunlight : Script
}
/// <inheritdoc />
public override void CustomTrigger(StringKey eventName, IDictionary<StringKey, object?>? parameters)
public override void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
{
if (eventName == CustomTriggers.BypassChargeMove)
if (eventName != CustomTriggers.BypassChargeMove)
return;
if (args is not CustomTriggers.BypassChargeMoveArgs bypassArgs)
return;
if (bypassArgs.Move.UseMove.Name == "solar_beam" || bypassArgs.Move.UseMove.Name == "solar_blade")
{
if (parameters == null || !parameters.TryGetValue("move", out var moveObj) ||
moveObj is not IExecutingMove move)
return;
if (move.UseMove.Name == "solar_beam" || move.UseMove.Name == "solar_blade")
{
parameters["bypassCharge"] = true;
}
bypassArgs.Bypass = true;
}
}