More abilities, refactor custom triggers to be typed.
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2025-06-13 11:15:48 +02:00
parent 4326794611
commit 6d71de375e
43 changed files with 630 additions and 196 deletions

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@@ -9,13 +9,11 @@ public class Bind : Script
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var bindTurnsParameters = new Dictionary<StringKey, object?> { { "bind_number_of_turns", 5 } };
move.User.RunScriptHook(x => x.CustomTrigger(CustomTriggers.BindNumberOfTurns, bindTurnsParameters));
var bindDamageParameters = new Dictionary<StringKey, object?> { { "bind_percent_of_max_health", 1f / 8f } };
move.User.RunScriptHook(x => x.CustomTrigger(CustomTriggers.BindPercentOfMaxHealth, bindDamageParameters));
var args = new CustomTriggers.ModifyBindArgs(move);
move.User.RunScriptHook(x => x.CustomTrigger(CustomTriggers.ModifyBind, args));
var bindTurns = bindTurnsParameters.GetOrDefault("bind_number_of_turns", 5) as int? ?? 5;
var bindDamage = bindDamageParameters.GetOrDefault("bind_percent_of_max_health", 1f / 8f) as float? ?? 1f / 8f;
var bindTurns = args.Duration;
var bindDamage = args.DamagePercent;
var bindEffect = new BindEffect(target, bindTurns, bindDamage);
target.Volatile.Add(bindEffect);