More abilities, refactor custom triggers to be typed.
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2025-06-13 11:15:48 +02:00
parent 4326794611
commit 6d71de375e
43 changed files with 630 additions and 196 deletions

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@@ -10,8 +10,8 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
public class GrassPelt : Script
{
/// <inheritdoc />
public override void ChangeDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit, uint offensiveStat,
ImmutableStatisticSet<uint> targetStats, Statistic stat, ref uint value)
public override void ChangeIncomingMoveDefensiveStatValue(IExecutingMove move, IPokemon target, byte hit,
uint offensiveStat, StatisticSet<uint> statisticSet, Statistic stat, ref uint value)
{
if (move.Battle.TerrainName == ScriptUtils.ResolveName<Terrain.GrassyTerrain>() && stat == Statistic.Defense)
value = value.MultiplyOrMax(1.5f);