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@@ -33,4 +33,10 @@ public class DesolateLands : HarshSunlight
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if (move.UseMove.MoveType.Name == "water")
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fail = true;
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}
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/// <inheritdoc />
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public override void OnEndTurn(IBattle battle)
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{
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// We don't want to call base.OnEndTurn here, as we want to prevent the weather from ending
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}
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}
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