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using PkmnLib.Dynamic.Models;
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using PkmnLib.Plugin.Gen7.Scripts.Moves;
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// <summary>
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/// Tests for the <see cref="CrushGrip"/> move script.
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/// Gen VII Bulbapedia behavior: "Crush Grip deals damage. Its power is greater the more HP the target
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/// has." Power = 120 × (Current HP target / Max HP target), with a minimum of 1.
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/// </summary>
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public class CrushGripTests
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{
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private static (CrushGrip script, IExecutingMove move, IPokemon target) CreateTestSetup(uint currentHealth,
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uint maxHealth)
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{
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var script = new CrushGrip();
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var move = Substitute.For<IExecutingMove>();
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var target = Substitute.For<IPokemon>();
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target.CurrentHealth.Returns(currentHealth);
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target.BoostedStats.Returns(new StatisticSet<uint>(maxHealth, 1, 1, 1, 1, 1));
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return (script, move, target);
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}
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/// <summary>
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/// Bulbapedia: "Power = 120 × (Current HP target / Max HP target)" — at full HP the power is 120, and
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/// it scales down (with integer truncation) as the target's HP drops.
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/// </summary>
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[Test, Arguments(100u, 100u, (ushort)120), Arguments(200u, 200u, (ushort)120), Arguments(50u, 100u, (ushort)60),
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Arguments(75u, 100u, (ushort)90), Arguments(33u, 100u, (ushort)39), Arguments(1u, 4u, (ushort)30)]
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public async Task ChangeBasePower_ScalesWithTargetCurrentHp(uint currentHealth, uint maxHealth,
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ushort expectedPower)
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{
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// Arrange
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var (script, move, target) = CreateTestSetup(currentHealth, maxHealth);
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ushort basePower = 120;
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// Act
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script.ChangeBasePower(move, target, 0, ref basePower);
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// Assert
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await Assert.That(basePower).IsEqualTo(expectedPower);
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}
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/// <summary>
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/// Bulbapedia: the power varies "between 1 and 120 [...] with a minimum of 1" — even against a target
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/// with almost no HP left, the power cannot drop below 1.
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/// </summary>
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[Test, Arguments(1u, 200u), Arguments(1u, 121u)]
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public async Task ChangeBasePower_TargetAtVeryLowHp_PowerIsAtLeastOne(uint currentHealth, uint maxHealth)
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{
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// Arrange
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var (script, move, target) = CreateTestSetup(currentHealth, maxHealth);
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ushort basePower = 120;
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// Act
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script.ChangeBasePower(move, target, 0, ref basePower);
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// Assert
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await Assert.That(basePower).IsEqualTo((ushort)1);
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}
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}
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