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using PkmnLib.Dynamic.Models;
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using PkmnLib.Plugin.Gen7.Scripts.Moves;
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namespace PkmnLib.Plugin.Gen7.Tests.Scripts.Moves;
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/// <summary>
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/// Tests for the <see cref="ChipAway"/> move script.
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/// Gen VII Bulbapedia behavior: "Chip Away inflicts damage, ignoring any changes to the target's Defense
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/// and evasion stat stages — positive and negative."
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/// </summary>
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public class ChipAwayTests
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{
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/// <summary>
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/// Bulbapedia: Chip Away inflicts damage "ignoring any changes to the target's Defense [...] stat
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/// stages".
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/// </summary>
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[Test]
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public async Task BypassDefensiveStatBoosts_Always_Bypasses()
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{
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// Arrange
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var script = new ChipAway();
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var bypass = false;
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// Act
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script.BypassDefensiveStatBoosts(Substitute.For<IExecutingMove>(), Substitute.For<IPokemon>(), 0, ref bypass);
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// Assert
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await Assert.That(bypass).IsTrue();
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}
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/// <summary>
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/// Bulbapedia: Chip Away inflicts damage "ignoring any changes to the target's [...] evasion stat
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/// stages".
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/// </summary>
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[Test]
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public async Task BypassEvasionStatBoosts_Always_Bypasses()
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{
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// Arrange
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var script = new ChipAway();
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var bypass = false;
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// Act
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script.BypassEvasionStatBoosts(Substitute.For<IExecutingMove>(), Substitute.For<IPokemon>(), 0, ref bypass);
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// Assert
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await Assert.That(bypass).IsTrue();
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}
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}
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