Use PCGRandom instead of System.Random, documentation
This commit is contained in:
@@ -1,8 +1,22 @@
|
||||
namespace PkmnLib.Dynamic.Models;
|
||||
|
||||
/// <summary>
|
||||
/// A battle party is a wrapper around a Pokemon party that provides additional functionality for battles.
|
||||
/// It indicates for which side and position the party is responsible.
|
||||
/// </summary>
|
||||
public interface IBattleParty
|
||||
{
|
||||
/// <summary>
|
||||
/// The backing Pokemon party.
|
||||
/// </summary>
|
||||
IPokemonParty Party { get; }
|
||||
/// <summary>
|
||||
/// Whether the party is responsible for the specified side and position.
|
||||
/// </summary>
|
||||
bool IsResponsibleForIndex(byte side, byte position);
|
||||
|
||||
/// <summary>
|
||||
/// Whether the party has a living Pokemon left that is not in the field.
|
||||
/// </summary>
|
||||
bool HasPokemonNotInField();
|
||||
}
|
||||
Reference in New Issue
Block a user