Adds a lot more move effects
This commit is contained in:
@@ -0,0 +1,31 @@
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
|
||||
|
||||
[Script(ScriptCategory.Pokemon, "requires_recharge")]
|
||||
public class RequiresRechargeEffect : Script
|
||||
{
|
||||
private readonly IPokemon _owner;
|
||||
|
||||
public RequiresRechargeEffect(IPokemon owner)
|
||||
{
|
||||
_owner = owner;
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ForceTurnSelection(byte sideIndex, byte position, ref ITurnChoice? choice)
|
||||
{
|
||||
choice = new PassChoice(_owner);
|
||||
}
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void OnBeforeTurnStart(ITurnChoice choice)
|
||||
{
|
||||
RemoveSelf();
|
||||
_owner.BattleData?.Battle.EventHook.Invoke(new DialogEvent("pokemon_must_recharge",
|
||||
new Dictionary<string, object>()
|
||||
{
|
||||
{ "pokemon", _owner }
|
||||
}));
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user