More moves implemented
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@@ -43,7 +43,7 @@ public class AuroraVeilEffect : Script
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}
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/// <inheritdoc />
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public override void ChangeIncomingDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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public override void ChangeIncomingMoveDamage(IExecutingMove move, IPokemon target, byte hit, ref uint damage)
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{
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var hitData = move.GetHitData(target, hit);
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if (hitData.IsCritical)
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