Adds a bunch more move scripts
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41
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Autotomize.cs
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41
Plugins/PkmnLib.Plugin.Gen7/Scripts/Moves/Autotomize.cs
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using System.Collections.Generic;
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using PkmnLib.Dynamic.Events;
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using PkmnLib.Dynamic.Models;
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using PkmnLib.Dynamic.ScriptHandling;
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using PkmnLib.Dynamic.ScriptHandling.Registry;
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using PkmnLib.Static;
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namespace PkmnLib.Plugin.Gen7.Moves;
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/// <summary>
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/// The user sheds part of its body to make itself lighter and sharply raise its Speed stat.
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/// </summary>
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/// <remarks>
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/// Autotomize raises the user's Speed stat by two stages and (if the user successfully changes its Speed) decreases its
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/// weight by 220 lbs. (100 kg). If the user successfully changes its weight, the message "Pokémon became nimble!"
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/// is displayed.
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/// <br />
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/// Autotomize cannot decrease the user's weight below the minimum 0.2 lbs (0.1 kg); if the user's weight would drop
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/// below the minimum, it becomes the minimum instead. Weight loss from Autotomize stacks, so using it multiple times
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/// will continue to decrease the user's weight accordingly until it reaches the minimum weight. Autotomize's weight
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/// reduction cannot be transferred by Baton Pass or removed by Haze. A Pokémon's weight is reset if it changes form
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/// (from Generation VI onward), switches out or faints, or the battle ends.
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/// </remarks>
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[Script(ScriptCategory.Move, "autotomize")]
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public class Autotomize : Script
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var user = move.User;
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if (user.ChangeStatBoost(Statistic.Speed, 2, true) &&
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user.ChangeWeightInKgBy(-100.0f))
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{
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var battle = user.BattleData?.Battle;
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battle?.EventHook.Invoke(new DialogEvent("pokemon_became_nimble", new Dictionary<string, object>()
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{
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{ "pokemon", user }
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}));
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}
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}
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}
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