Adds a bunch more move scripts
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@@ -15,6 +15,8 @@ public static class ScriptUtils
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/// </summary>
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public static StringKey ResolveName(this Script script) => ResolveName(script.GetType());
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public static StringKey ResolveName<T>() where T : Script => ResolveName(typeof(T));
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/// <summary>
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/// Resolve name from the <see cref="ScriptAttribute"/> of the given type.
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/// </summary>
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