Further work on the script interface rework
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "protect")]
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public class ProtectionEffectScript : Script
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public class ProtectionEffectScript : Script, IScriptBlockIncomingHit
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{
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/// <inheritdoc />
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public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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public virtual void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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{
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if (target.BattleData == null)
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return;
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