Further work on the script interface rework
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "destiny_bond")]
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public class DestinyBondEffect : Script, IScriptOnBeforeMove
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public class DestinyBondEffect : Script, IScriptOnBeforeMove, IScriptOnFaint
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{
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/// <inheritdoc />
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public override void OnFaint(IPokemon pokemon, DamageSource source)
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public void OnFaint(IPokemon pokemon, DamageSource source)
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{
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if (source == DamageSource.MoveDamage)
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{
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