Further work on the script interface rework
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@@ -3,10 +3,10 @@ using PkmnLib.Plugin.Gen7.Scripts.Side;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "doom_desire")]
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public class DoomDesire : Script
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public class DoomDesire : Script, IScriptBlockOutgoingHit
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{
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/// <inheritdoc />
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public override void BlockOutgoingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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public void BlockOutgoingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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{
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var battleData = target.BattleData;
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if (battleData == null)
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