Further work on the script interface rework
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@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Wonder_Guard_(Ability)">Bulbapedia - Wonder Guard</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "wonder_guard")]
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public class WonderGuard : Script
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public class WonderGuard : Script, IScriptBlockIncomingHit
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{
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/// <inheritdoc />
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public override void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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public void BlockIncomingHit(IExecutingMove executingMove, IPokemon target, byte hitIndex, ref bool block)
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{
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var effectiveness = executingMove.GetHitData(target, hitIndex).Effectiveness;
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if (!(effectiveness <= 1.0))
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