Add all missing docs
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@@ -19,10 +19,18 @@ public interface IBattleRandom : IRandom, IDeepCloneable
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/// <inheritdoc cref="IBattleRandom"/>
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public class BattleRandomImpl : RandomImpl, IBattleRandom
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{
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/// <inheritdoc cref="BattleRandomImpl"/>
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/// <remarks>
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/// This constructor is used to instantiate the class when no seed is provided. It uses a time-dependent default seed value.
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/// </remarks>
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public BattleRandomImpl()
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{
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}
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/// <inheritdoc cref="BattleRandomImpl"/>
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/// <remarks>
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/// This constructor is used to instantiate the class with a specific seed value.
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/// </remarks>
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public BattleRandomImpl(int seed) : base(seed)
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{
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}
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