Further work on refactor to interface based scripts
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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public class QuickGuardEffect : Script
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public class QuickGuardEffect : Script, IScriptIsInvulnerableToMove
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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public void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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{
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if (move.UseMove.Priority > 0)
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invulnerable = true;
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