Further work on refactor to interface based scripts
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@@ -3,7 +3,7 @@ using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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[Script(ScriptCategory.Side, "aroma_veil")]
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public class AromaVeilEffect : Script
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public class AromaVeilEffect : Script, IScriptFailIncomingMove
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{
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private HashSet<IPokemon> _placers = new();
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@@ -17,7 +17,7 @@ public class AromaVeilEffect : Script
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}
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/// <inheritdoc />
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public override void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
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public void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
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{
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if (move.UseMove.HasFlag("mental") && move.UseMove.Category == MoveCategory.Status)
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fail = true;
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Side;
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public class QuickGuardEffect : Script
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public class QuickGuardEffect : Script, IScriptIsInvulnerableToMove
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{
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/// <inheritdoc />
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/// <inheritdoc />
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public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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public void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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{
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if (move.UseMove.Priority > 0)
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invulnerable = true;
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