Further work on refactor to interface based scripts
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@@ -1,10 +1,10 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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[Script(ScriptCategory.Pokemon, "rage")]
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public class RageEffect : Script
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public class RageEffect : Script, IScriptOnIncomingHit
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{
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/// <inheritdoc />
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public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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{
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move.User.ChangeStatBoost(Statistic.Attack, 1, true, false);
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}
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