Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -1,12 +1,12 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Pokemon;
[Script(ScriptCategory.Pokemon, "focus_punch")]
public class FocusPunchEffect : Script
public class FocusPunchEffect : Script, IScriptOnIncomingHit
{
public bool WasHit { get; private set; }
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
WasHit = true;
target.BattleData?.Battle.EventHook.Invoke(new DialogEvent("focus_punch_lost_focus",