Further work on refactor to interface based scripts
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@@ -1,13 +1,13 @@
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "twineedle")]
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public class Twineedle : Script, IScriptChangeNumberOfHits
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public class Twineedle : Script, IScriptChangeNumberOfHits, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public void ChangeNumberOfHits(IMoveChoice choice, ref byte numberOfHits) => numberOfHits = 2;
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (move.Battle.Random.EffectChance(20, move, target, hit))
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{
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