Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -3,7 +3,7 @@ using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "sky_attack")]
public class SkyAttack : Script, IScriptPreventMove
public class SkyAttack : Script, IScriptPreventMove, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public void PreventMove(IExecutingMove move, ref bool prevent)
@@ -15,7 +15,7 @@ public class SkyAttack : Script, IScriptPreventMove
}
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
move.User.Volatile.Remove<SkyAttackEffect>();
if (move.Battle.Random.EffectChance(30, move, target, hit))