Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -1,7 +1,7 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "set_weather")]
public class SetWeather : Script, IScriptOnInitialize
public class SetWeather : Script, IScriptOnInitialize, IScriptOnSecondaryEffect
{
private string _weather = null!;
private int _defaultTurns = 5;
@@ -21,7 +21,7 @@ public class SetWeather : Script, IScriptOnInitialize
}
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
target.BattleData?.Battle.SetWeather(_weather, _defaultTurns);
}