Further work on refactor to interface based scripts
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@@ -3,7 +3,7 @@ using PkmnLib.Static.Moves;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "present")]
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public class Present : Script
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public class Present : Script, IScriptOnSecondaryEffect, IScriptChangeBasePower
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{
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private bool _isHealing;
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private byte _basePower;
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@@ -40,13 +40,13 @@ public class Present : Script
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}
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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basePower = _basePower;
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}
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (!_isHealing)
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return;
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