Further work on refactor to interface based scripts
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@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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/// Implements the secondary effect of Perish Song, which causes all Pokemon on the field to faint in 3 turns.
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/// </summary>
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[Script(ScriptCategory.Move, "perish_song")]
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public class PerishSong : Script
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public class PerishSong : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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if (move.User.Volatile.Contains<PerishSongEffect>())
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return;
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