Further work on refactor to interface based scripts
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@@ -4,10 +4,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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/// Implements the secondary effect of Payback, which doubles the move's power if the user moves after the target.
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/// </summary>
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[Script(ScriptCategory.Move, "payback")]
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public class Payback : Script
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public class Payback : Script, IScriptChangeBasePower
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{
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/// <inheritdoc />
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public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
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{
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var battleData = move.User.BattleData;
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