Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -27,13 +27,13 @@ public class MetalBurst : Script, IScriptOnBeforeTurnStart
}
[Script(ScriptCategory.Pokemon, "metal_burst_helper")]
private class MetalBurstHelper : Script
private class MetalBurstHelper : Script, IScriptOnIncomingHit
{
public IPokemon? LastAttacker { get; set; }
public uint LastDamage { get; set; }
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
if (move.UseMove.Category == MoveCategory.Status)
return;