Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -3,7 +3,7 @@ using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "heal_each_end_of_turn")]
public class HealEachEndOfTurn : Script, IScriptOnInitialize
public class HealEachEndOfTurn : Script, IScriptOnInitialize, IScriptOnSecondaryEffect
{
private float _healPercentage;
@@ -22,7 +22,7 @@ public class HealEachEndOfTurn : Script, IScriptOnInitialize
}
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var effectName = ScriptUtils.ResolveName<HealEachEndOfTurnEffect>();
if (target.Volatile.Contains(effectName))