Further work on refactor to interface based scripts
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@@ -3,7 +3,7 @@ using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "heal_each_end_of_turn")]
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public class HealEachEndOfTurn : Script, IScriptOnInitialize
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public class HealEachEndOfTurn : Script, IScriptOnInitialize, IScriptOnSecondaryEffect
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{
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private float _healPercentage;
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@@ -22,7 +22,7 @@ public class HealEachEndOfTurn : Script, IScriptOnInitialize
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}
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var effectName = ScriptUtils.ResolveName<HealEachEndOfTurnEffect>();
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if (target.Volatile.Contains(effectName))
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