Further work on refactor to interface based scripts
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@@ -3,10 +3,10 @@ using PkmnLib.Plugin.Gen7.Scripts.Pokemon;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "heal_bell")]
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public class HealBell : Script
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public class HealBell : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var party = move.User.BattleData?.Battle.Parties.FirstOrDefault(p => p.Party.Contains(target));
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if (party == null)
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