Further work on refactor to interface based scripts
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@@ -3,10 +3,10 @@ using PkmnLib.Plugin.Gen7.Scripts.Utils;
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namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
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[Script(ScriptCategory.Move, "camouflage")]
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public class Camouflage : Script
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public class Camouflage : Script, IScriptOnSecondaryEffect
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{
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/// <inheritdoc />
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public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
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{
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var type = GetTypeIdentifier(move.Battle);
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if (type == null)
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