Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -1,7 +1,7 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
[Script(ScriptCategory.Move, "beat_up")]
public class BeatUp : Script, IScriptChangeNumberOfHits
public class BeatUp : Script, IScriptChangeNumberOfHits, IScriptChangeBasePower
{
private IPokemon[]? _relevantPartyMembers;
@@ -26,7 +26,7 @@ public class BeatUp : Script, IScriptChangeNumberOfHits
}
/// <inheritdoc />
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
{
var relevantPartyMembers = _relevantPartyMembers ??= GetRelevantPartyMembers(move.User).ToArray();
var hittingPokemon = relevantPartyMembers.ElementAtOrDefault(hit);