Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

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@@ -10,10 +10,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
/// After You fails if the order remains the same after using After You.
/// </remarks>
[Script(ScriptCategory.Move, "after_you")]
public class AfterYou : Script
public class AfterYou : Script, IScriptOnSecondaryEffect
{
/// <inheritdoc />
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
{
var queue = move.User.BattleData!.Battle.ChoiceQueue;
if (queue == null)