Further work on refactor to interface based scripts
This commit is contained in:
@@ -10,10 +10,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Moves;
|
||||
/// After You fails if the order remains the same after using After You.
|
||||
/// </remarks>
|
||||
[Script(ScriptCategory.Move, "after_you")]
|
||||
public class AfterYou : Script
|
||||
public class AfterYou : Script, IScriptOnSecondaryEffect
|
||||
{
|
||||
/// <inheritdoc />
|
||||
public override void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
|
||||
public void OnSecondaryEffect(IExecutingMove move, IPokemon target, byte hit)
|
||||
{
|
||||
var queue = move.User.BattleData!.Battle.ChoiceQueue;
|
||||
if (queue == null)
|
||||
|
||||
Reference in New Issue
Block a user