Further work on refactor to interface based scripts
This commit is contained in:
@@ -1,12 +1,12 @@
|
||||
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
|
||||
|
||||
[Script(ScriptCategory.Battle, "mud_sport")]
|
||||
public class MudSportEffect : Script
|
||||
public class MudSportEffect : Script, IScriptChangeBasePower
|
||||
{
|
||||
private int _turnsLeft = 5;
|
||||
|
||||
/// <inheritdoc />
|
||||
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
|
||||
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
|
||||
{
|
||||
if (move.UseMove.MoveType.Name == "electric")
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user