Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -1,7 +1,7 @@
namespace PkmnLib.Plugin.Gen7.Scripts.Battle;
[Script(ScriptCategory.Battle, "gravity")]
public class Gravity : Script
public class Gravity : Script, IScriptFailIncomingMove
{
private int _turns = 5;
@@ -18,7 +18,7 @@ public class Gravity : Script
}
/// <inheritdoc />
public override void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
public void FailIncomingMove(IExecutingMove move, IPokemon target, ref bool fail)
{
if (move.UseMove.HasFlag("gravity"))
fail = true;