Further work on refactor to interface based scripts
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@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Soundproof_(Ability)">Bulbapedia - Soundproof</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "soundproof")]
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public class Soundproof : Script
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public class Soundproof : Script, IScriptIsInvulnerableToMove
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{
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/// <inheritdoc />
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public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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public void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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{
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if (move.UseMove.HasFlag("sound"))
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invulnerable = true;
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