Further work on refactor to interface based scripts
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@@ -6,7 +6,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Soul-Heart_(Ability)">Bulbapedia - Soul-Heart</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "soul_heart")]
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public class SoulHeart : Script
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public class SoulHeart : Script, IScriptOnOpponentFaints
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{
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/// <inheritdoc />
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public override void OnAllyFaint(IPokemon ally, IPokemon faintedPokemon)
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@@ -15,7 +15,7 @@ public class SoulHeart : Script
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}
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/// <inheritdoc />
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public override void OnOpponentFaints(IExecutingMove move, IPokemon target, byte hit)
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public void OnOpponentFaints(IExecutingMove move, IPokemon target, byte hit)
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{
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move.User.ChangeStatBoost(Statistic.SpecialAttack, 1, true, false);
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}
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