Further work on refactor to interface based scripts
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@@ -6,12 +6,12 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(Ability)">Bulbapedia - Poison Touch</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "poison_touch")]
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public class PoisonTouch : Script
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public class PoisonTouch : Script, IScriptOnIncomingHit
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{
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private const int PoisonChance = 30;
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/// <inheritdoc />
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public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
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{
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if (move.GetHitData(target, hit).IsContact && move.Battle.Random.GetInt(0, 100) < PoisonChance)
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move.User.SetStatus(ScriptUtils.ResolveName<Status.Poisoned>(), target);
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