Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

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@@ -6,12 +6,12 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Poison_Touch_(Ability)">Bulbapedia - Poison Touch</see>
/// </summary>
[Script(ScriptCategory.Ability, "poison_touch")]
public class PoisonTouch : Script
public class PoisonTouch : Script, IScriptOnIncomingHit
{
private const int PoisonChance = 30;
/// <inheritdoc />
public override void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
public void OnIncomingHit(IExecutingMove move, IPokemon target, byte hit)
{
if (move.GetHitData(target, hit).IsContact && move.Battle.Random.GetInt(0, 100) < PoisonChance)
move.User.SetStatus(ScriptUtils.ResolveName<Status.Poisoned>(), target);