Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -6,11 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Pixilate_(Ability)">Bulbapedia - Pixilate</see>
/// </summary>
[Script(ScriptCategory.Ability, "pixilate")]
public class Pixilate : Script
public class Pixilate : Script, IScriptChangeMoveType, IScriptChangeBasePower
{
/// <inheritdoc />
public override void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit,
ref TypeIdentifier? typeIdentifier)
public void ChangeMoveType(IExecutingMove move, IPokemon target, byte hit, ref TypeIdentifier? typeIdentifier)
{
if (typeIdentifier?.Name == "normal" &&
move.Battle.Library.StaticLibrary.Types.TryGetTypeIdentifier("fairy", out var fairyType))
@@ -18,7 +17,7 @@ public class Pixilate : Script
}
/// <inheritdoc />
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
{
if (move.GetHitData(target, hit).Type?.Name == "fairy")
basePower = (ushort)(basePower * 1.2f); // Boost Normal-type moves by 30%