Further work on refactor to interface based scripts
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@@ -6,7 +6,7 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
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/// <see href="https://bulbapedia.bulbagarden.net/wiki/Overcoat_(Ability)">Bulbapedia - Overcoat</see>
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/// </summary>
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[Script(ScriptCategory.Ability, "overcoat")]
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public class Overcoat : Script
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public class Overcoat : Script, IScriptIsInvulnerableToMove
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{
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/// <inheritdoc />
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public override void CustomTrigger(StringKey eventName, ICustomTriggerArgs args)
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@@ -23,7 +23,7 @@ public class Overcoat : Script
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}
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/// <inheritdoc />
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public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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public void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
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{
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if (move.UseMove.HasFlag("powder"))
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{
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