Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Motor_Drive_(Ability)">Bulbapedia - Motor Drive</see>
/// </summary>
[Script(ScriptCategory.Ability, "motor_drive")]
public class MotorDrive : Script
public class MotorDrive : Script, IScriptIsInvulnerableToMove
{
/// <inheritdoc />
public override void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
public void IsInvulnerableToMove(IExecutingMove move, IPokemon target, ref bool invulnerable)
{
if (move.UseMove.MoveType.Name != "electric")
return;