Further work on refactor to interface based scripts

This commit is contained in:
2025-06-28 18:40:33 +02:00
parent b7bdf2b744
commit 436d1899e0
352 changed files with 940 additions and 867 deletions

View File

@@ -6,10 +6,10 @@ namespace PkmnLib.Plugin.Gen7.Scripts.Abilities;
/// <see href="https://bulbapedia.bulbagarden.net/wiki/Iron_Fist_(Ability)">Bulbapedia - Iron Fist</see>
/// </summary>
[Script(ScriptCategory.Ability, "iron_fist")]
public class IronFist : Script
public class IronFist : Script, IScriptChangeBasePower
{
/// <inheritdoc />
public override void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
public void ChangeBasePower(IExecutingMove move, IPokemon target, byte hit, ref ushort basePower)
{
if (move.UseMove.HasFlag("punch"))
basePower = basePower.MultiplyOrMax(1.2f);